|
DX11 LOAD GEOMETRY SHADER
Loads and compiles a geometry shader.
Return Dword = DX11 LOAD GEOMETRY SHADER(fileName, functionName, profile)
fileName String The name of the file to load the shader from.
functionName String The name of the geometry shader function to compile from the shader file.
profile String The profile name defines the shader version to compile the HLSL code as. Defaults to "gs_5_0" for pixel shader model 5.0, or "gs_4_0" if in DX10 compatibility mode.
The loaded geometry shader.
GEOMETRYSHADER Functions Menu
DX11 Function Categories
|